Produce Flame: Difference between revisions

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'''Produce Flame''' is a Conjuration '''[[Spells#Cantrips|Cantrip]]'''. This spell allows spellcasters to conjure a glowing blue flame in their hand that lasts for the duration. They can extinguish the flame or hurl it toward enemies and deal Fire damage to them.
{{SpellPage
| name = Produce Flame
| image = Produce Flame Icon.png
| level = cantrip
| school = Conjuration
| classes = Druid
| summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.
| description = A flickering flame appears in your hand. It sheds bright light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} damage when thrown.


[[Category:Spells]][[Category:Cantrips]]
Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action.
| action type = action
| range = self
| condition = Produce Flame
| condition icon = Produce Flame Condition Icon.png
| condition description = A flickering flame sheds light in a {{radius|m=9|ft=30}} radius around the creature.
| condition duration = 100
| condition effects =
Grants the actions:


[[File:Produce Flame Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
* {{Icon|Produce Flame Hurl Icon.png}} '''Produce Flame: Hurl:''' Throw the conjured flame up to a range of {{distance|m=9|ft=30}}. It deals {{DamageText|1d8|Fire}} damage before sizzling out.
| title = <div style="font-size:105%; font-family:Georgia;">''"A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals <span style="color:#ff6600">1d8 Fire damage</span> when thrown. Throwing the flame immediately after you conjure it does not cost an [[Character Abilities#Actions|Action]]. Extinguishing or throwing it on subsequent turns costs an Action."''</div>
* {{Icon|Produce Flame Dismiss Icon.png}} '''Produce Flame: Dismiss:''' Douse the conjured flame in your hand.
----
| higher levels =
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action'''</div>
When a caster reaches Level 5, the damage inflicted by the flame increases by another 1d8, to a total of:
----
| Range = Self
| School = Conjuration
| Concentration = None
| Condition = [[Condition#Produce Flame|Produce Flame]]
| Duration = 100 turns
| Class = [[Druid]]
}}]]


== Description ==
{{DamageInfo|2d8|Fire}}
A flickering flame appears in your hand. It sheds bright light in a {{C|9m / 30ft}} radius and deals <code><span style="color:#ff6600">1d8 Fire damage</span></code> when thrown.
}}
 
Throwing the flame immediately after you conjure it does not cost an [[Character Abilities#Actions|Action]]. Extinguishing or throwing it on subsequent turns costs an Action.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action}}
 
''Available to level 1 [[Druid]].
* Gain:
** [[File:Produce Flame Hurl Icon 64px.png|frameless|upright=0.1]] [[Produce Flame: Hurl]]
** [[File:Produce Flame Dismiss Icon 64px.png|frameless|upright=0.1]] [[Produce Flame: Dismiss]]
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Produce Flame Condition Icon.png|frameless|upright=0.12]] Produce Flame</strong>
|-
| {{C|[[File:Duration Icons.png|frameless|20px]] Duration: 100 turns}}
* A flickering flame sheds light around the creature.
|}
 
{{clear}}

Revision as of 16:03, 13 July 2023

Produce Flame Icon.png

Produce Flame is a cantrip (Conjuration). It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.

Description

A flickering flame appears in your hand. It sheds bright light in a 9 m / 30 ft radius and deals 1d8Damage TypesFire damage when thrown.

Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action.

Properties

Details
 Range: Self

At higher levels

When a caster reaches Level 5, the damage inflicted by the flame increases by another 1d8, to a total of:

D8 Fire.png 2d8 (2~16) Damage TypesFire damage

Condition: Produce Flame

Produce Flame Produce Flame

Duration: 100 turns

  • A flickering flame sheds light in a 9 m / 30 ft radius around the creature.
  • Grants the following actions:
    • Produce Flame: Hurl Produce Flame: Hurl
      • Throw the conjured flame up to a range of 9 m / 30 ft. If thrown at a creature, a ranged Attack roll is performed. On a hit, it deals 1d8Damage TypesFire damage before sizzling out. On subsequent turns after the flame was conjured, this ability will cost an Action.
      • At character level 5, the damage increases to 2d8Damage TypesFire.
      • At character level 10, the damage increases to 3d8Damage TypesFire.
    • Produce Flame: Dismiss Produce Flame: Dismiss
      • Use an Action to douse the conjured flame in your hand.

How to learn

(Information not yet added.)