Smokepowder (surface): Difference between revisions

From Baldur's Gate 3 Wiki
m (clarify intro)
mNo edit summary
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
'''Smokepowder Surface''' is a type of [[Surface]] created by throwing or breaking a [[Smokepowder Barrel]].
{{Area page
| name = Smokepowder
| image = Smokepowder surface.png
| controller icon = Smokepowder surface Controller Icon.webp
| icon = Smokepowder surface Icon.webp
| summary = a type of [[surface]] created by throwing or breaking a [[Smokepowder Barrel]].
| description = Explosive.
| type = surface
| created by items = Runepowder Barrel, Smokepowder Barrel, Smokepowder Satchel
| interactions = Breaking a Smokepowder Barrel ''without'' igniting it creates a Smokepowder surface. Stepping inside a Smokepowder surface has no effect.


Igniting a [[Smokepowder Barrel]] with {{DamageType|Fire}} damage creates and detonates a '''Smokepowder Surface''' (while also dealing a large amount of upfront {{DamageType|Force}} damage), whereas breaking the barrel ''without'' igniting it only creates the surface.
Igniting a Smokepowder Barrel with {{damage colour|Fire}} damage creates and detonates a Smokepowder surface, dealing a large amount of {{damage colour|Force}} damage. When ignited, a Smokepowder surface has the following effects for all creatures standing on it:
 
* {{DamageInfo|2d6|Fire}} damage ({{SavingThrow|DEX|dc=12}} to halve)
== Properties ==
Stepping inside a Smokepowder Surface has no effect.
 
However, when ignited, a Smokepowder Surface has the following effects for all creatures standing on it:
* {{DamageInfo|2d6|Fire}} damage ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 12, to halve)
* {{DamageInfo|2d6|Force}} damage
* {{DamageInfo|2d6|Force}} damage
* Creatures caught in the blast are knocked back
* Creatures caught in the blast are knocked back
* The '''Smokepowder Surface''' becomes a [[Fire Surface]] (which immediately inflicts the [[Conditions#Burning|Burning]] condition)
* The Smokepowder surface becomes a {{Area|Fire (surface)}} surface (which immediately inflicts the {{Cond|Burning}} condition)
| notes =
}}

Latest revision as of 09:33, 6 May 2024

Smokepowder (surface) image

Smokepowder is a type of surface created by throwing or breaking a Smokepowder Barrel.

Description

Explosive.

Properties

Type: Surface

Creation

This area can be created by the following:

Items:

Interactions

Breaking a Smokepowder Barrel without igniting it creates a Smokepowder surface. Stepping inside a Smokepowder surface has no effect.

Igniting a Smokepowder Barrel with Fire damage creates and detonates a Smokepowder surface, dealing a large amount of Force damage. When ignited, a Smokepowder surface has the following effects for all creatures standing on it:

  • D6 Fire.png 2d6 (2~12) Damage TypesFire damage
    damage (DC 12  Dexterity saving throw to halve)
  • D6 Force.png 2d6 (2~12) Damage TypesForce damage
    damage
  • Creatures caught in the blast are knocked back
  • The Smokepowder surface becomes a Fire Fire surface (which immediately inflicts the Burning Burning condition)