Smokepowder Bomb: Difference between revisions

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{{ up to date | 2023-08-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{MiscItemPage|
{{MiscItemPage
| image = GRN Smokepowder Bomb Faded.png
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
| controller icon = GRN Smokepowder Bomb Unfaded.png
| image = Throwable Bomb Icon.png
| icon = GRN Smokepowder Bomb Unfaded Icon.png
| description = '''Smokepowder Bomb''' is a common [[Ammunition]] item that can be thrown using the [[Throw]] action. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| uid = GRN_Bomb_A
| uuid = 278271f9-3fbc-4cf7-a5dc-b36527f521b2
| description = '''Smokepowder Bomb''' is a [[Consumables|Consumable]]([[Grenades|Grenade]]) item that can be thrown using the [[Throw]] action.
| quote = This explosive gnomish invention is packed tight with smokepowder.
| quote = This explosive gnomish invention is packed tight with smokepowder.
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
| type = Grenades
| type = Ammunition <!-- Item type. Choose one of: Ammunition, Books, Food, Drinks, Potions, Scrolls, Consumables, Misc -->
| single use = yes
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| notes = * A smokepowder bomb detonates and deals its damage when the bomb itself takes damage. Normally this occurs when the thrown bomb hits something (as throw attacks damage the thrown object). However, as of Patch 6, the bomb will be triggered multiple times if it takes damage from multiple sources at the same time. This can be achieved by stacking multiple damage rider effects that apply to throw attacks, such as [[Lightning Charges (Condition)|lightning charges]] or [[Hunter's Mark]]. Each such effect will effectively cause the bomb to explode an additional time simultaneously.
| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. -->
| rarity = common
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.3
| weight kg = 0.3
| weight lb = 0.6
| weight lb = 0.6
| price = 80
| price = 16
| usage cost = action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| usage cost = action
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
| effect = *[[Throw]] a bomb that explodes on impact and deals {{DamageText|3d4+9|Force}} damage
* [[Throw]] a bomb that explodes on impact.
**{{Range|m=18|ft=60}}
** {{Range|m=18|ft=60}}
**{{AOE|m=4|ft=13|Radius}}
** {{AOE|m=4|ft=13|Radius}}
**{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to halve the damage.
** {{DamageInfo|3d4+9|Force|save=Dexterity|save effect=half}}
| where to find = *Purchased from various vendors.
| where to find = <!-- Describe where and how to obtain the item. -->
*One can be found in a trapped and locked Wooden Chest in the cave north of [[The Risen Road]].
In a trapped and locked Wooden Chest in the cave north of [[The Risen Road]].
* Can’t be crafted via [[Alchemy]].
}}
}}
[[Category:Sources of Force damage]]

Latest revision as of 10:18, 30 March 2024

Smokepowder Bomb image

Smokepowder Bomb is a Consumable(Grenade) item that can be thrown using the Throw action.

Description Icon.png
This explosive gnomish invention is packed tight with smokepowder.

Properties

  • Grenades
  • Single Use
  • Rarity: Common
  •  Weight: 0.3 kg / 0.6 lb
  • Price: 16 gp
  • UID GRN_Bomb_A
    UUID 278271f9-3fbc-4cf7-a5dc-b36527f521b2

Effect

Action

  • Throw a bomb that explodes on impact and deals 3d4+9Damage TypesForce damage

Where to find

  • Purchased from various vendors.
  • One can be found in a trapped and locked Wooden Chest in the cave north of The Risen Road.
  • Can’t be crafted via Alchemy.

Notes

  • A smokepowder bomb detonates and deals its damage when the bomb itself takes damage. Normally this occurs when the thrown bomb hits something (as throw attacks damage the thrown object). However, as of Patch 6, the bomb will be triggered multiple times if it takes damage from multiple sources at the same time. This can be achieved by stacking multiple damage rider effects that apply to throw attacks, such as lightning charges or Hunter's Mark. Each such effect will effectively cause the bomb to explode an additional time simultaneously.