Spirit Guardians (Necrotic): Difference between revisions

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{{ up to date | 2023-09-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{SpellPage
| name = Spirit Guardians: Necrotic
| name = Spirit Guardians: Necrotic
| image = Spirit Guardians Icon.png
| image = Spirit Guardians Icon.png

Revision as of 21:42, 9 September 2023

Template:Up to date
Spirit Guardians Icon.png

Spirit Guardians: Necrotic is a level 3 conjuration spell. This spell is a variation of the spell Spirit Guardians. This variant deals Necrotic damage as well as slows the Movement of nearby enemies.

Description

Call forth spirits to protect the area around you. Nearby enemies take 3d8Damage TypesNecrotic damage per turn, and their Movement Speed is halved. Lasts for 10 turns.

On a successful Save, targets still take half damage.

Caster can't become Invisible while Concentrating on this spell.

Properties

Damage
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic damage (Wisdom save to halve)
Details
 Range: Self
AoE: 3 m / 10 ft (Radius)
Concentration Concentration

At higher levels

When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8Damage TypesNecrotic damage for each spell slot level above 3rd.

How to learn

Classes:

External Links