Zephyr Break: Difference between revisions

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|description=Zephyr Break imitates the effects of the spell {{SAI|Gust of Wind}} while dealing thunder damage.
|description=Zephyr Break imitates the effects of the spell {{SAI|Gust of Wind}} while dealing thunder damage.
|image=Gust of Wind.webp
|image=Gust of Wind.webp
|icon=Gust of Wind Icon.webp
|controller icon = Gust of Wind Icon.webp
|icon=Gust of Wind Unfaded Icon.webp
|weapons=Nyrulna
|weapons=Nyrulna
|range m=12
|range m=12

Revision as of 20:28, 18 April 2024

Gust of Wind.webp

Zephyr Break is a weapon action granted by Nyrulna.

Description

Zephyr Break imitates the effects of the spell Gust of Wind Gust of Wind while dealing thunder damage.

Properties

Cost:
Action
Damage:
D6 Thunder.png 6d6 (6~36) Damage TypesThunder damage
Details:
Attack roll
STR Save (Spell save DC) (On Save: Targets still take half damage.)
 Range: 12 m / 40 ft
Recharge: Short rest

Condition: Off Balance

Off Balance Off Balance

Duration: 2 turns

Spell save DC  Strength saving throw

How to learn

Granted by the weapons: