Zephyr Break: Difference between revisions

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m (added icon to be gust of wind as its the same in game)
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{{WeaponActionPage|name=Zephyr Break|description=Zephyr Break imitates the effects of the spell [[Gust of Wind]] while dealing thunder damage.|weapons=Nyrulna|range m=12|range ft=40|condition=Off Balance|condition save=STR|condition duration=2|damage=6d6|damage type=Thunder|attack roll=yes|recharge=Short Rest|icon=Gust of Wind Icon.png}}
{{WeaponActionPage
|name=Zephyr Break
|description=Zephyr Break imitates the effects of the spell {{SAI|Gust of Wind}} while dealing thunder damage.
|image=Gust of Wind.webp
|icon=Gust of Wind Icon.webp
|weapons=Nyrulna
|range m=12
|range ft=40
|condition=Off Balance
|condition save=STR
|condition duration=2
|damage=6d6
|damage type=Thunder
|attack roll=yes
|recharge=Short Rest
}}

Revision as of 11:18, 5 November 2023

Gust of Wind.webp

Zephyr Break is a weapon action granted by Nyrulna.

Description

Zephyr Break imitates the effects of the spell Gust of Wind Gust of Wind while dealing thunder damage.

Properties

Damage
D6 Thunder.png 6d6 (6~36) Damage TypesThunder damage
Details
Attack roll
 Range: 12 m / 40 ft
Recharge: Short rest

Condition: Off Balance

Off Balance Off Balance

Duration: 2 turns

Strength saving throw

How to learn

Granted by the weapons: