Zephyr Break: Difference between revisions

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(Created page for weapon action)
 
m (added icon to be gust of wind as its the same in game)
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{{WeaponActionPage|name=Zephyr Break|description=Zephyr Break imitates the effects of the spell  [[Gust of Wind]] while dealing thunder damage.|weapons=Nyrulna|range m=12|range ft=40|condition=Off Balance|condition save=STR|condition duration=2|damage=6d6|damage type=Thunder|attack roll=yes|recharge=Short Rest}}
{{WeaponActionPage|name=Zephyr Break|description=Zephyr Break imitates the effects of the spell  [[Gust of Wind]] while dealing thunder damage.|weapons=Nyrulna|range m=12|range ft=40|condition=Off Balance|condition save=STR|condition duration=2|damage=6d6|damage type=Thunder|attack roll=yes|recharge=Short Rest|icon=Gust of Wind Icon.png}}

Revision as of 09:29, 9 August 2023

Zephyr Break is a weapon action granted by Nyrulna.

Description

Zephyr Break imitates the effects of the spell Gust of Wind while dealing thunder damage.

Properties

Damage
D6 Thunder.png 6d6 (6~36) Damage TypesThunder damage
Details
Attack roll
 Range: 12 m / 40 ft
Recharge: Short rest

Condition: Off Balance

Off Balance Off Balance

Duration: 2 turns

Strength saving throw

How to learn

Granted by the weapons: