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Argument Solver
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Argument Solver is an uncommon +1 Greatclub that grants the wielder the Poison Mist weapon action, which deals extra Poison damage and creates a poison cloud.
Properties
- Damage
1d8 + 1 (2~9) + Strength modifier Bludgeoning
- Details
- Greatclubs
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Consumable by Gale
- Melee: 1.5 m (5 ft)
- Weight: 4.5 kg (9 lb)
- Price: 65 gp
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UID
MAG_Poison_GreatclubUUID
fddc251b-22d8-4036-a9fb-85fba8635cf0Stats
MAG_Poison_Greatclub
Special
The holder of this item gains:
Main Hand Only
- When you miss a melee attack, you deal Strength ModifierBludgeoning damage (minimum of 1) anyway.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
- Hit an enemy with all your might to deal damage and possibly Daze them. ( Recharge: Short rest.)
- Backbreaker ()
- Put extra force behind your strike to possibly knock your enemy Prone. ( Recharge: Short rest.)
Special weapon actions
This weapon also grants the following:
- Poison Mist ()
- On a hit, deal extra Poison damage equal to your proficiency bonus and surround the target in a noxious cloud that possibly Poisons those within it. ( Recharge: Short rest.)
Where to find
- Moonrise Towers X: -196 Y: -195: Carried by Mig on the main floor
Notes
Regarding Tenacity:
- If a weapon action misses, using Tenacity will not trigger its effects.
- Despite being a greatclub, Rat Bat does not provide Tenacity.
- As Tenacity deals weapon damage, even if an attack misses, it can trigger many on-hit effects from equipment.
- Effects like weapon coatings, Gloves of Power, Callous Glow Ring, and any infusion from Ring of Elemental Infusion.
- Doom Hammer and The Sacred Star on-hit effects will be triggered. This is particularly important when you need to apply a condition consistently, like Bone Chilled to a powerful undead or fast-healing enemy.
- Flail of Ages can trigger its effect via Tenacity when boosted by Acid Infusion, Cold Infusion, or Fire Infusion.
Regarding Poison Mist:
- Targets inside the Poison Cloud created by Poison Mist roll their saving throws against your spell save DC rather than your weapon action DC.
- This action is actually an AoE attack. After striking the main target, an additional attack is made against every creature and object within the 1.5 m (5 ft) cloud radius around that target, including allies. Additional poison clouds are then spawned for each creature and object struck this way.
Bugs
Regarding Tenacity:
- When dual wielding a flail or morningstar with a non-Tenacity weapon using the Dual Wielder feat, Tenacity can be triggered by missing an attack with the non-Tenacity weapon. The damage will always be Bludgeoning, no matter the weapon used.
- Some non-Tenacity weapons can trigger their on-hit effects via Tenacity as well, such as the Ritual Dagger and Loviatar's Scourge.
- As Horde Breaker (Melee) rolls invisible, zero-damage weapon attacks against all enemies in the Horde Breaker area of effect, Tenacity can be prompted to trigger against them even if the first attack hits. It is therefore possible to score 2 hits in one attack: the full attack against the original Horde Breaker target and a Tenacity hit against another target.
Gallery[edit section | visual editor]
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Appearance in game
External links[edit section | visual editor]
- on the Forgotten Realms Wiki








































