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Clear Area (Condition)
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See Obscurity for an explanation of the entire game mechanic.
- Hiding in an unobscured area. Will be caught on sight.
Conditions with the same stack ID
Conditions with the stack IDOBSCURED, only one of these can be applied at the same time:| Condition | Effects |
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Sources of Clear Area[edit section | visual editor]
- Obtained while hiding in an unobscured area.






