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Elemental Cleaver: Fire (Condition)

From bg3.wiki
  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6Damage TypesFire and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Properties

Stack ID Stack ID: ELEMENTAL_CLEAVER

If already applied If already applied: replace current

Stack priority Stack priority: 1

Sources of Elemental Cleaver: Fire

Conditions with the same stack ID

Conditions with the stack ID ELEMENTAL_CLEAVER, only one of these can be applied at the same time:

Condition Effects

Elemental Cleaver: Acid (Condition) Elemental Cleaver: Acid

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6Damage TypesAcid and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Elemental Cleaver: Cold (Condition) Elemental Cleaver: Cold

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6Damage TypesCold and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Elemental Cleaver: Fire (Condition) Elemental Cleaver: Fire

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6Damage TypesFire and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Elemental Cleaver: Lightning (Condition) Elemental Cleaver: Lightning

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6Damage TypesLightning and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

Elemental Cleaver: Thunder (Condition) Elemental Cleaver: Thunder

  • Channelling primordial might. Until the end of your Rage Rage, your weapon will deal an additional 1d6Damage TypesThunder and gain the Thrown Thrown property. If thrown, it will immediately reappear in your hand.

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