Enforcer Club

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Enforcer Club image

Enforcer Club is an uncommon, lightly enchanted (+1) variant of the Clubs family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.

Description Icon.png
Sometimes the blunt application of fear (and, admittedly, some winging elbows) is the difference between continued chaos and the re-establishment or order.


  • Damage:
  • D4 Bludgeoning.png 1d4 + 1 (2~5) + Strength modifier Damage TypesBludgeoning damage
  • Details:
  • Clubs Clubs
  • Rarity: Uncommon
  • Enchantment: + 1
  •  One-Handed
  • Light (weapon property) Light
  •  Melee: 1.5 m / 5  ft
  •  Weight: 0.9 kg / 1.8 lb
  • Price: 65 gp
  • UID MAG_Enforcer_NonLethalFright_Club
    UUID d3cd1f93-64bb-4d57-bafc-19ee1cefc564


The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly Dazed Daze them.,
Weakening Strike Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip. Creatures without weapons can't have Weak Grip., and
Backbreaker Backbreaker ()
Put extra force behind your strike to possibly knock your enemy Prone Prone.

Where to find

  • Not accessible through normal gameplay, but can still be accessed via third party tools.