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Flawed Helldusk Gloves
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Flawed Helldusk Gloves are a rare pair of gloves that grant 1d4 Fire damage to weapon attacks. Unarmed attacks deal an additional 1d4 Necrotic damage and have a chance to inflict Bleeding.

'Beneath those horrible sounds of... well, let's call it what it was: torment, Beneath the tormented screams I heard this moaning sound like many people in pain, and I heard the ringing of a great hammer. Carixim's forge was close.' - Overheard from the smith Dammon
Properties
Rarity: Rare
Weight: 0.5 kg / 1 lb
Price: 290 gp
UID
MAG_Lesser_Infernal_Metal_GlovesUUID
cbc9b5dd-76e5-4e22-b0cf-26e957033a9d
Special
The wearer of this item gains:
- Lesser Infernal Touch
- Your weapon attacks deal an additional 1d4
Fire damage. Your unarmed attacks deal an additional 1d4
Necrotic damage, and can possibly inflict .
Where to find
- Last Light Inn X: -33 Y: 164: Crafted by Dammon, if giving him a third piece of
Infernal Iron
Notes
- Saving throws for the Bleeding condition from these gloves do not appear in the combat log as of Hotfix #5. The condition is still applied when a target fails the saving throw, however.
- On thrown weapon attacks, Lesser Infernal Touch applies both the extra fire damage meant for weapon attacks and the Bleeding effect meant for unarmed attacks.
- The extra fire damage does not stack with identical bonus fire damage from other sources such as the
Everburn Blade.
- Normally, asking Dammon to create
Flawed Helldusk Armour, the
Flawed Helldusk Helmet or
Flawed Helldusk Gloves requires a piece of Infernal Iron. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.
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Dyed variations