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Infernal Spear
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Infernal Spear is a rare +1 Spear that deals an extra 3 Poison damage and possibly Poisons the target on a hit.
Precise infernal runes are woven into this weapon's filigree, implying a creator well-versed in hellish arcana.
Properties
- One-handed damage
1d6 + 1 (2~7) + Strength modifier Piercing
- Two-handed damage
1d8 + 1 (2~9) + Strength modifier Piercing
- Extra damage
- 3 Poison
- Details
- Spears
- Rarity: Rare
- Enchantment: + 1
- Versatile
- Thrown
- Melee: 1.5 m (5 ft)
- Weight: 1.35 kg (2.7 lb)
- Price: 190 gp
-
UID
MAG_Infernal_SpearUUID
e8f6c0aa-de5c-45a5-97fd-599addc036f1
Special
The holder of this item gains:
- Infernal Weapon
- On a hit, this weapon deals an additional 3Poison damage and can possibly Poison its target.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
- Charge forward and attack the first enemy in your way, possibly pushing them Off Balance. ( Recharge: Short rest.)
Condition: Poisoned
Where to find
- Wyrm's Rock Fortress X: -13 Y: 202: Carried by Iron Consul Mian
- Wyrm's Rock Fortress X: -10 Y: 212: Carried by Iron Consul Nuff
Bugs
- It is not stated anywhere in-game, but this spear Poisons targets on hit if a DC 12 Constitution Saving Throw is failed. The save for this effect is not shown in the combat log.
Regarding Infernal Weapon:
- The roll for the Poisoned saving throw is not shown in the combat log for either a successful or failed save. Because it has a low DC 12 Constitution saving throw, this can give the impression that the poison effect does not work at all.


























