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Poisoned

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This article is about the main condition. For the condition type, see Poisoned (condition type). For other uses, see Poisoned (disambiguation).

Poisoned Poisoned

Notes

Sources of Poisoned

Conditions with the same stack ID

Conditions with the stack ID POISONED, only one of these can be applied at the same time:
Condition Effects
Assassin's BloodAssassin's Blood
  • Creature must succeed a Constitution Saving Throw Saving Throw or take 1d12⁠Poison⁠Poison and get Poisoned until the next Long Rest.
  • On a successful save, it still takes half damage.
Noxious FumesNoxious Fumes
PoisonedPoisoned
Poisonous FumesPoisonous Fumes
SicklySickly
  • Feeling extremely off - suspiciously so.