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Selûne's Spear of Night
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Not to be confused with Spear of Night and Shar's Spear of Evening

Selûne's Spear of Night is a legendary +3 Spear which allows the wielder to cast Moonbeam and grants Darkvision as well as Advantage on Wisdom Saving Throws and Perception Checks.
'One of the goddess Selûne's titles, Moonmaiden, has often been debated among the ecclesiastical. Common symbology certainly rejects the assumption of virginity. More to the point, 'maiden' itself carries some dusty connotations. How about Lunar Lady? Keeps the alliteration, too' - Margaery Henderplum
Properties
- One-handed damage
1d6 + 3 (4~9) + Strength modifier - Two-handed damage
1d8 + 3 (4~11) + Strength modifier - Details
- Rarity: Legendary
- Enchantment: + 3
- Versatile
- Thrown
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 640 gp
-
UID
MAG_SHA_SeluneBlessing_SpearUUID
2eeabe97-8f29-4f4f-827e-6cfcd8fd1779Stats
MAG_SHA_SeluneBlessing_Spear
Special
The holder of this item gains:
- ()
- Cast as a level 3 spell ( Recharge: Long rest.)
- ()
- Cast as a cantrip ( Recharge: Long rest.)
- Selûne's Blessing
- You gain Advantage on Wisdom Saving throws and Perception Checks.
- Can see in the dark up to 12 m / 40 ft.
Weapon actions
If you have proficiency, equip in main hand to gain:
- ()
- Charge forward and attack the first enemy in your way, possibly pushing them . ( Recharge: Short rest.)
- ()
- Possibly your target. They can't move. ( Recharge: Short rest.)
Where to find
- Given to by at the campsite
Notes
- Steps for acquisition:
- Shadowheart must be present in the ; she leaves the party upon returning from the Shadowfell if entering without her and becomes hostile if insisting on entering the Shadowfell without the Spear of Night in the inventory of the active party.
- Aylin must survive .
- The player character must speak with Aylin in camp after is defeated.