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Seismic Wrath

From bg3.wiki
Seismic Wrath is an action used by Grym after dropping to 70% hit points. If the Magma Mephits have not already been spawned by the Anvil's activation, this causes them to appear. Also, Grym starts to use QuakeQuake[verify]. Otherwise, this has no effect and merely signals "phase 2" of the fight.

In Tactician difficulty and higher, this action uses no resources.

Description

Grym makes the earth quake and the ground roar - anything to eliminate intruders.

Properties

Cost
Action
Details
Range: Self Range: Self
Recharge: Per combat Recharge: Per combat

Creature: Magma Mephit

STR

8
(-1)

DEX

12
(+1)

CON

12
(+1)

INT

7
(-2)

WIS

10

CHA

10

Hit Points

12

Armour Class

11

Size

Tiny

Attracts 4 magma mephits (if they have not already appeared). They have the following actions:

Burning ClawsBurning Claws (Action)
Lash out with burning claws, dealing 1d4FireFire damage.
Death BurstDeath Burst
Explode in a burst of fire.
Fire BreathFire Breath (Action)
Exhale a cone of fire. (Recharge: Per turn Recharge: Per turn.)
FlyFly (Movement Speed (Half cost))
Fly to a target position
Heat MetalHeat Metal (Action)
Cast as a level 2 spell at will.

How to learn

Used by creatures: Grym