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Sickle (Redcap)

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Sickle (Redcap) image

Sickle (Redcap) is a mundane, nonmagical variant of the Sickles family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.

A farming tool with a wicked edge, spilling blood and grain with equal ease.

Properties

Damage
2d4 (2~8) + Strength modifier SlashingSlashing
Details
SicklesSickles
Rarity: Common Rarity: Common
Dippable Icon.png Enchantment: None
One-Handed One-Handed
LightLight
DippableDippable
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Weight: 0.9 kg (1.8 lb) Weight: 0.9 kg (1.8 lb)
Price: 10 gp Price: 10 gp
Ico stats.png
Stats WPN_Redcap_Sickle
https://bg3.norbyte.dev/search?q=name:WPN_Redcap_Sickle

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

LacerateLacerate (Action)
Slash at your target's vital points to make it BleedBleed. (Recharge: Short rest Recharge: Short rest.)

Where to find

Bugs

  • This special variant of the sickle, dealing 2d4 damage rather than the regular 1d4, is not dropped as loot when a redcap is killed, since it's not meant to be available to players. However, it can be obtained by using Command: Drop or a disarming attack of some kind. Having extra damage, being a simple weapon, and being obtainable early in Act 1, makes this a decent early weapon for monks.