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Drilldown: conditions

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conditions > tick type : end turn or start turn & properties : ApplyToDead or MultiplyEffectsByDuration or None & condition2 name : Difficult Terrain or Static Discharge: Supercharge or None & condition3 save: None

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name:
stack id:
None (12) · ABSORB_ELEMENTS_ACID_DAMAGE (5) · MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE (5) · MAG_SPELLBLADE_ACID_ENERGY (5) · FLESH_TO_STONE (3) · CONTAGION_FILTH_FEVER (2) · ENDLESS_RAGE (2) · ENSNARED (2) · SLOW (2)
tick type: (Click arrow to add another value)
condition save:
condition dc:
condition2 name: (Click arrow to add another value)
condition2 save:
condition2 dc:
condition3 name:
condition3 save: (Click arrow to add another value)
condition3 dc:

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