Adrip with Kereska's Acid (Condition)

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Loses duration Loses duration: start of turn

If already applied If already applied: replace current

Condition: Noxious Fumes

Noxious Fumes Noxious Fumes

DC 13  Dexterity saving throw

  • Hostile creatures in a radius of 3 m / 10 ft take 1d4Damage TypesAcid damage.


  • The in-game tooltip says this effect inflicts Noxious Fumes for 1 turn, but it actually inflicts it for 3 turns.
  • Possibly applying Noxious Fumes can only occur once per attack. A spell hitting multiple targets will still only make a single saving throw for one of the targets to apply the condition.
  • This is the only variant of Kereska's Favour Kereska's Favour that requires a saving throw to inflict its condition. The ice, thunder, and poison variants all apply their respective conditions without a saving throw.

Conditions with the same stack ID

Conditions with the stack ID MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE, only one of these can be applied at the same time:

Condition Effects

Adrip with Kereska's Acid (Condition) Adrip with Kereska's Acid

Conduit of Kereska's Ice (Condition) Conduit of Kereska's Ice

Crackling with Kereska's Lightning (Condition) Crackling with Kereska's Lightning

Gripped by Kereska's Flame (Condition) Gripped by Kereska's Flame

  • Affected entity has resistance to Damage TypesFire damage.
  • Its fire spells deal additional damage equal to its proficiency bonus.
  • When it deals spell damage, it gains 2 turns of Heat Heat.
  • While attuned to Kereska's flame, it can cast Fireball Fireball at 3rd level and Wall of Fire Wall of Fire at 5th level once per short rest.

Rumbling with Kereska's Thunder (Condition) Rumbling with Kereska's Thunder

Vessel for Kereska's Poison (Condition) Vessel for Kereska's Poison

Sources of Adrip with Kereska's Acid