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Drilldown: conditions

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conditions > status groups : SG_Drunk or SG_RemoveOnRespec or SG_Restrained & properties : AllowLeaveDisallowJoinCombat or ApplyToDead or IgnoredByImmobilized or Other & condition2 name: None & condition3 dc: None

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name:
Aura of Courage (2) · Aura of Devotion (2) · Aura of Hate (2) · Aura of Protection (2) · Aura of Warding (2)
types:
stack id:
FIENDISH_RESILIENCE (13) · RAGE (7) · INVISIBILITY (6) · ELEMENTAL_WEAPON (5) · DRUNK (3) · ENSNARED (3) · TWN_DISTILLERY_DRUNK_STATUS (3) · AURA_OF_COURAGE (2) · AURA_OF_DEVOTION (2) · AURA_OF_HATE (2) · AURA_OF_PROTECTION (2) · AURA_OF_WARDING (2) · INVULNERABLE (2) · TEMPORARY_HP (2)
status groups: (Click arrow to add another value)
stack type:
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc: (Click arrow to add another value)

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