Rage: Tiger Heart (Condition)

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  • Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
  • Jump distance increased by 4.5 m / 15 ft.
  • Also has Resistance to Damage Types Physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.
  • Cannot cast or concentrate on spells.

Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3.