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Frenzied (Condition)
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- Deal an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
- Also has Resistance to physical damage, and Advantage on Strength checks and saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Grants:
Sources of Frenzied
Conditions with the same stack ID
Conditions with the stack ID RAGE, only one of these can be applied at the same time:
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