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Frenzied (Condition)
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- Deal an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
- Also has Resistance to physical damage, and Advantage on Strength checks and saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Grants:
Sources of Frenzied
Creatures with Frenzied
None defined in the wiki database
Conditions with the same stack ID
Conditions with the stack ID RAGE, only one of these can be applied at the same time:
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