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Rage (Boar) (Condition)

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Properties

Grants:

Frenzied StrikeFrenzied Strike (Bonus Action)
Gore an enemy as a bonus action while in a fit of rage.

Notes

  • This condition actually incorporates the effects of EnlargedEnlarged as well which gives an unlisted +1d4 bonus to damage, +1 to size category (increases the boar to Large), and a 1.33 size multiplier.

Bugs

  • Although the tooltip for this particular condition states Prerequisite Icon.pngRage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn, it does not.

Sources of Rage

Conditions with the same stack ID

Conditions with the stack ID RAGE, only one of these can be applied at the same time:
Condition Effects
FrenziedFrenzied
  • Deal an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
  • Also has Resistance to physical damage, and AdvantageAdvantage on Strength checks and saving throws.
  • Cannot cast or concentrate on spells.
RageRage
  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
  • Has resistance to PhysicalPhysical damage, and AdvantageAdvantage on Strength Checks and Saving ThrowSaving Throws.
  • Cannot cast or concentrate on Spells.
RageRage
Rage: Bear HeartRage: Bear Heart
  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
  • Also has resistance to all damage except PsychicPsychic damage, and AdvantageAdvantage on Strength checks and saving throws.
  • Cannot cast or concentrate on spells.
Rage: Eagle HeartRage: Eagle Heart
Rage: Elk HeartRage: Elk Heart
Rage: Tiger HeartRage: Tiger Heart
Rage: Wolf HeartRage: Wolf Heart