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Drilldown: conditions

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conditions > status groups : SG_Poisoned or SG_Rage or None & properties : ApplyToDead or DisableImmunityOverhead or DisableOverhead or ExcludeFromPortraitRendering or UnsheathInstrument & condition2 name: None

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name:
Aura of Possibility (2)
types:
stack id:
None (32) · PERFORM (7) · OBSCURED (4) · FLAMING_SPHERE_AURA (2) · MOONBEAM_AURA (2) · SCL_SAFE (2) · WALLOFFIRE (2)
status groups: (Click arrow to add another value)
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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