Drilldown: conditions

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conditions > status groups : SG_Condition or SG_Stunned or SG_Surface & properties : ApplyToDead or BringIntoCombat or InitiateCombat & condition3 dc: None

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name:
Otherworldly Miasma (2) · Poisoned (2)
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condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc: (Click arrow to add another value)

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