Drilldown: conditions

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conditions > types : diseased or Other & properties : ApplyToDead or BringIntoCombat or DisableInteractions or IsInvulnerableVisible or None & condition3 save: None

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name:
Polymorphed (2)
types: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save: (Click arrow to add another value)
condition3 dc:

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