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Drilldown: conditions

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conditions > status groups : SG_Condition or SG_Incapacitated or SG_Poisoned or SG_WeaponCoating & properties : ApplyToDead or DisableOverhead or IgnoreResting or Other & condition dc: None

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At Death's Door (3) · Otherworldly Miasma (2) · Poisoned (2)
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condition save:
condition dc: (Click arrow to add another value)
condition2 name:
condition2 save:
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