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Drilldown: conditions

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conditions > properties: InitiateCombat & condition name : Animalistic Vitality or None

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name:
Fractured Psyche (2) · Noxious Fumes (2) · Poisoned (2) · Shattered Psyche (2)
stack id:
None (33) · BURNING (4) · ENSNARED (3) · FEARED (3) · POISONED (3) · CLOUD_OF_DAGGERS (2) · CROWN_OF_MADNESS (2) · FLAMING_SPHERE (2) · FRIGHTENED (2) · MADNESS (2) · SHOCKED (2)
stack type:
condition name: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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