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Drilldown: spells
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Choose a table:
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spells > is weapon action:
No
& spell range:
melee
& condition duration :
10 or
Permanent or
Until Long Rest
Use the filters below to narrow your results.
name:
None (47) ·
Bard (4) ·
Cleric (6) ·
Druid (7) ·
Paladin (5) ·
Ranger (5) ·
Sorcerer (7) ·
Warlock (5) ·
Wizard (12)
None (48) ·
1 (2) ·
10d6 (1) ·
1d10 (1) ·
1d6 (1) ·
1d8 (1) ·
1d8 + 3 (1) ·
2d4 (2) ·
2d6 (2) ·
3d6 (2) ·
unarmed (2) ·
weapon (2)
None (48) ·
Acid (1) ·
Bludgeoning (5) ·
Cold (1) ·
Necrotic (1) ·
Piercing (3) ·
Slashing (1) ·
t (2) ·
Thunder (1) ·
Weapon (2)
Showing below up to 65 results in range #1 to #65.
A
B
- Barkskin
- Bear's Endurance
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bolstering Magic: Boon
- Branding Smite (Melee)
- Bufotoxin
- Bull's Strength
C
D
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
F
G
H
I
K
L
M
O
P
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison