Onus of Battle (Condition): Difference between revisions
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| stack priority = 20 | | stack priority = 20 | ||
| tick type = end | | tick type = end | ||
| properties = DisableCombatlog | | properties = DisableCombatlog, ApplyToDead | ||
| status groups = SG_RemoveOnRespec | | status groups = SG_RemoveOnRespec | ||
}} | }} |
Revision as of 08:32, 14 May 2024
Affected entity can immediately use a Reaction to make a weapon attack.
Properties
Status groups: SG_RemoveOnRespec
Loses duration: end of turn
Stack priority: 20
More properties:Notes
- On the affected entities turn, their weapon attacks will get a white glow and their cost will be changed to one Reaction point.
- Once one of them are used, they will go back to normal.