Shadow-Cursed Vines (Condition): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Added properties (using bot))
mNo edit summary
 
Line 3: Line 3:
| effects =
| effects =
* Affected entity can't move and takes {{DamageText|1-4|Necrotic|drs=t}} damage per turn. [[Attack Rolls]] against it have {{Advantage}}, while its Attack Rolls and [[Dexterity]] {{Saving Throw}}s have {{Disadvantage}}.
* Affected entity can't move and takes {{DamageText|1-4|Necrotic|drs=t}} damage per turn. [[Attack Rolls]] against it have {{Advantage}}, while its Attack Rolls and [[Dexterity]] {{Saving Throw}}s have {{Disadvantage}}.
* Vines are considered [[Difficult Terrain]], halving movement speed.
* [[Strength]] save (DC 10)
| stack id=ENSNARED
| stack id=ENSNARED
| stack priority=3
| stack priority=3

Latest revision as of 09:53, 1 May 2024

Properties

Status IDStack ID: ENSNARED

Status groupsStatus groups: SG_RestrainedSG_ConditionSG_Surface

Loses duration: end of turn

Stack priority: 3

Notes

Unlike natural, non-shadow-cursed vines and other sources of vegetative entanglement, shadow-cursed vine terrain cannot be destroyed by sources of Fire Damage

Conditions with the same stack ID

Conditions with the stack ID ENSNARED, only one of these can be applied at the same time:

Condition Effects

Constricted (Condition) Constricted

Ensnared (Condition) Ensnared

Entangled (Condition) Entangled

Necromantic Restraints (Condition) Necromantic Restraints

  • Affected entity can't move.

Shadow-Cursed Vines (Condition) Shadow-Cursed Vines

Weavebound Vines (Condition) Weavebound Vines

  • Vines crafted from the very Weave itself - a most unorthodox enchantment.
  • Incapacitates the affected entity. Dispelled when the entity is attacked.

Sources of Shadow-Cursed Vines