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Hellrider Cleric
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Revision as of 23:47, 29 June 2024 by
HiddenDragon
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Hellrider Cleric
is summonable ally during
Confront the Elder Brain
if
Zevlor
survives
Act One
and
Act Two
.
Spells and Abilities
Mass Healing Word
(
)
1d4 (1~4)
hit points
Call out words of restoration to heal up to 6 creatures for
1d4 + Spellcasting Modifier
hit points
.
Range: Self
AoE: 18 m / 60 ft (Radius)
Lesser Restoration
(
)
Cure a creature from
Diseased
,
Poisoned
,
Paralysis
, or
Blinded
.
Melee: 1.5 m / 5 ft
Cure Wounds
(
)
1d8 (1~8)
hit points
Heal
a creature you can touch.
Melee: 1.5 m / 5 ft
Sacred Flame
(
)
1d8 (1~8)
Radiant
damage
Engulf a target in a flame-like radiance.
DEX
Save
Range: 18 m / 60 ft
Radiance of the Dawn
(
)
2d10 (2~20)
Radiant
damage
+
Character Level
Radiant
damage
The sun's divine power dispels any magical darkness.
CON
Save
AoE: 9 m / 30 ft (Radius)
Flame Strike
(
)
5d6 (5~30)
Fire
damage
+
5d6 (5~30)
Radiant
damage
Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.
DEX
Save
Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Notes
Summonable as an ally through
Gather Your Allies
variant
Hellrider Platoon
if the player sides with
Tiefling Refugees
in
Act One
and saves
Zevlor
from
Mind Flayer Colony
in
Act Two
.
Gallery
Model