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Friends: Difference between revisions

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| notes = If cast on companions, they will lose 10 [[approval]] when the effect ends, regardless of difficulty.
| notes = If cast on companions, they will lose 10 [[approval]] when the effect ends, regardless of difficulty. On Tactician difficulty, casting the cantrip on someone is considered a crime. Some targets may immediately become hostile if they see the caster upon the effect expiring.
| video = Friendship-showcase.mp4
| video = Friendship-showcase.mp4
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Revision as of 18:55, 17 November 2023

Template:Up to date

Friends.webp

Friends is a cantrip (Enchantment). It makes the caster appear more charismatic to the affected creature.

Description

Gain Advantage Icon.png Advantage on Charisma Charisma Checks against a non-hostile creature.

In higher difficulty modes, the target might accuse you of enchanting them.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Friends

Friends Friends

Duration: 10 turns

In higher difficulty modes, the target might accuse you of enchanting them.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Notes

If cast on companions, they will lose 10 approval when the effect ends, regardless of difficulty. On Tactician difficulty, casting the cantrip on someone is considered a crime. Some targets may immediately become hostile if they see the caster upon the effect expiring.

Visuals

External Links