Contagion: Seizure: Difference between revisions
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| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| class learns at level 9 = Cleric, Druid | |||
| class learns at level 9 = Cleric, Druid | | other ways to learn = * {{Class|Circle of the Spores}} learn this spell automatically at level 9. | ||
| | * {{Class|Circle of the Land}} that picks Arctic, Forest, or Underdark Land learn this spell automatically at level 9. | ||
* {{Class|Bard}}s can learn this spell at level 10 via [[Magical Secrets]] | |||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity. | | summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity. | ||
| description = Poison a target and possibly afflict them with a Disease. When cast, the target receives {{Cond|Contagion Poisoned | | description = Poison a target and possibly afflict them with a Disease. When cast, the target receives {{Cond|Contagion Poisoned}}. | ||
| cost = action, spell5 | |||
| attack roll = yes | | attack roll = yes | ||
| damage = | | damage = | ||
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = Contagion Poisoned | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| condition2 = Stricken With Seizures | |||
| area = | | area = | ||
| area category = | | area category = | ||
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| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = | | notes = | ||
| video = | | video = | ||
}}{{inflicts|Stricken With Seizures|sai}} | }}{{inflicts|Stricken With Seizures|sai}} |
Revision as of 08:54, 21 November 2023
Contagion: Seizure is a level 5 necromancy spell. This spell is a variation of the Level 5 Necromancy Spell, . It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity.
Description
Poison a target and possibly afflict them with a Disease. When cast, the target receives .
Properties
- Cost
- Action + Level 5 Spell Slot
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Contagion Poisoned
- Has Disadvantage on Attack rolls and Checks.
- Each turn, it must succeed on a Saving throw, or the Poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the Disease corresponding to the variant of the spell Contagion that was cast.
Condition: Stricken With Seizures
- Involuntary convulsions shiver through the affected entity, giving it Disadvantage on Ability Checks, Saving throws, and Attack rolls using Dexterity.
How to learn
Classes:
Other ways to learn:
- Circle of the Spores Druid learn this spell automatically at level 9.
- Circle of the Land Druid that picks Arctic, Forest, or Underdark Land learn this spell automatically at level 9.
- Bards can learn this spell at level 10 via Magical Secrets
External Links
- Contagion on the Forgotten Realms Wiki