Gandrel's Aspiration: Difference between revisions
(Added where to find) |
m (Item ID) |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Heavy Crossbow PlusOne Icon.png | | image = Heavy Crossbow PlusOne Icon.png | ||
| icon = Heavy Crossbow PlusOne Unfaded Icon.png | | icon = Heavy Crossbow PlusOne Unfaded Icon.png | ||
Line 18: | Line 17: | ||
| range = normal <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = normal <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. --> | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = yes | | ammunition = yes | ||
| finesse = | | finesse = | ||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
| loading = yes | | loading = yes | ||
| reach = | | reach = | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 8.1 | | weight kg = 8.1 | ||
| weight lb = 16.2 | | weight lb = 16.2 | ||
| price = 130 | | price = 130 | ||
| uid = MAG_Gandrel_UndeadSlayer_HeavyCrossbow" | |||
| weapon actions = Piercing Shot, Brace (Ranged) | | weapon actions = Piercing Shot, Brace (Ranged) | ||
| special weapon actions = Sacred Munitions | | special weapon actions = Sacred Munitions | ||
| uuid = 12710611-6c85-4280-a597-8286e18f5740 | |||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Feller of Monsters:''' You have {{Advantage}} against [[Monstrosity]] type enemies. | * '''Feller of Monsters:''' You have {{Advantage}} against [[Monstrosity]] type enemies. |
Revision as of 16:18, 27 November 2023
Gandrel's Aspiration is an uncommon, lightly enchanted (+1) special variant of the Heavy Crossbows family of weapons. It is a martial ranged weapon that's wielded with both hands.
When Gandrel was seven, he was frightened badly by a vampire spawn during a public burning. Seized by the flames, the creature didn't shrivel up. It swelled and burst.
Properties
- Damage
- 1d10 + 1 (2~11) + Dexterity modifier Piercing damage
- Details
- Heavy Crossbows
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Range: 18 m / 60 ft
- Weight: 8.1 kg / 16.2 lb
- Price: 130 gp
-
UID
MAG_Gandrel_UndeadSlayer_HeavyCrossbow"UUID
12710611-6c85-4280-a597-8286e18f5740
Special
The holder of this item gains:
- Feller of Monsters: You have Advantage against Monstrosity type enemies.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Shot ()
Deal regular damage and possibly inflict which cause extra damage on attacks.
- Brace ()
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Special weapon actions
This weapon also grants the following:
- Sacred Munitions ()
Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict against Undead.
Where to find
Dropped from Gandrel in the Sunlit Wetlands in Act One.