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Spiritual Weapon: Maul: Difference between revisions

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| variant of = Spiritual Weapon
| variant of = Spiritual Weapon
| summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Maul that can attack enemies.
| summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Maul that can attack enemies.
| description = Summon a [[Spiritual Weapon (creature)|floating, spectral Maul]].
| description = Summon a [[Spiritual Weapon (creature)|floating, spectral Maul]]. It can use:
* {{SAI|Maul Blow|w=40}}: Smash into a target with your might head.
* {{SAI|Concussive Smash|w=40}}: Hit an enemy with all your might to deal damage and possibly {{Cond|Dazed|Daze}} them.
* {{SAI|Fly (Class Action)|Fly|w=40}}: Fly to a target position.
| cost = bonus, spell2
| cost = bonus, spell2
| attack roll =
| attack roll =
| damage =
| damage = 1d8 + 1
| damage modifier =
| damage modifier = Spellcasting
| damage type =
| damage type = Force
| damage save =
| damage save =
| damage save effect =
| damage save effect =
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| aoe m =
| aoe m =
| aoe ft =
| aoe ft =
| condition =
| condition = Dazed
| condition duration =
| condition duration = 2
| condition save =
| condition save = CON
| condition dc = 12
| area =
| area =
| area category =
| area category =

Revision as of 23:43, 27 November 2023

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Spiritual Weapon Maul.webp

Spiritual Weapon: Maul is a level 2 evocation spell. This spell is a variant of the Level 2 Evocation Spell, Spiritual Weapon. It allows spellcasters to summon a floating Maul that can attack enemies.

Description

Summon a floating, spectral Maul. It can use:

  • Maul Blow Maul Blow: Smash into a target with your might head.
  • Concussive Smash Concussive Smash: Hit an enemy with all your might to deal damage and possibly Daze Daze them.
  • Fly Fly: Fly to a target position.

Properties

Cost
Bonus action + Level 2 Spell Slot
Damage
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: For every 2 Spell Slot Levels higher than the original, the weapon gains 8hit points and deals an additional 1d8Damage TypesForce damage.

Condition: Dazed

Dazed Dazed

Duration: 2 turns

DC 12  Constitution saving throw

How to learn

This spell is a variation of:
Spiritual Weapon Spiritual Weapon

External Links