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#REDIRECT [[Endings]]
{{Construction}}
[[File:Milil Singing Epilogue.PNG|alt=The divine bard Milil stands at the center of the party, surrounded by glowing ghostly instruments, and plays music for a feast.|thumb|The epilogue party.]]
{{SpoilerWarning}}
As of Patch 5, [[Baldur's Gate 3]] has an extended '''Epilogue''' sequence. The epilogue takes place six months after [[Confront the Elder Brain]], at a suppertime gathering thrown by [[Withers]] at the [[Wilderness]] [[campsite]]. The gathering serves as an opportunity for all the [[Companions]] to reunite and share how they have been faring since parting ways, and for the player to gain closure on the stories of each companion.
 
The epilogue sequence is tailored to the decisions made throughout the preceding playthrough and, as such, contains many variations. Major changes pivot around choices made during [[Confront the Elder Brain]] and the resolutions of each companion's [[Personal Quest|Personal Quests]]. All [[Avatar]] characters attend in multiplayer games. Anyone who permanently died or otherwise left the camp during the playthrough will not attend the epilogue.
 
== Location ==
The epilogue takes place at night time in a unique instance of the Wilderness campsite. Tables and barrels overflowing with food and wine stretch across its east end, a bonfire burns in the center, and festive banners and flowers decorate the rocks throughout.
[[File:Withers Workshop Epilogue.PNG|alt=Withers stands in the middle of an old vine-covered chapel. He is surrounded by alchemical equipment, an old stone sarcophagus, glowing crystals, and piles of books.|thumb|Withers in his reconstructed chapel.]]
 
=== Withers' workshop ===
The stone ruin in the southeast corner has been turned into a type of home/office for Withers. On the north wall lies a book-strewn desk topped with {{RarityItem|Scroll of Disintegrate}}, {{RarityItem|Scroll of Circle of Death}}, and{{RarityItem|Volo's Guide to Baldur's Gate (Signed)}}. An alchemical altar sits against the eastern wall, next to {{RarityItem|The Book of Willing Souls}}. Lining the southern wall is his sarcophagus and an end table, upon which are two D20 dice named [[Divine Odds]].<ref>As of {{LatestUpdate}}, these dice are discoverable using "Show Item Labels" but cannot be examined, picked up, or otherwise interacted with.</ref>
 
=== Bandstand ===
[[Milil]] stands upon a central stone, surrounded by spiritual instruments, and provides music for the party. The player can pass a [[Religion]] check to identify him as the erstwhile minor deity of song, a recognition that provides him great joy. Milil acts as a jukebox, changing the song per the player's requests. The song options are:
 
* ''Can you play a pretty song, reminiscent of taverns and tales? -'' Plays "Ale of Balduran."
* ''Something lively that encourages dancing would be perfect. -'' Plays "Bard Dance."
* ''How about something thoughtful, hopeful? -'' Plays "New Light."
* ''I'd like something that feels rich and warm''. - Plays "Streets and Faces."
* ''Something nostalgic and gentle would be ideal.'' - Plays "We Live Another Day."
* ''Do you have any new compositions? Something that's never been heard before?'' - Plays "Endless Spring," a new song specific to the epilogue.
 
Companions will remark nostalgically about being back at the campsite through conversation and ambient [[banter]].
 
=== Clothing Chest ===
A [[Clothing Chest]] at {{Coords|-511|-498}}contains a vast number of dyes, camp clothes, shoes, and undergarments, allowing the player to customize their outfit.
 
=== Chest of Grateful Words & Gazette bulletin board ===
{{Coords|-481|-504}} is home to a nook containing the [[Chest of Grateful Words]] and multiple editions of the [[Baldur's Mouth Gazette]]. Here, the player can quickly catch up on the developments of minor characters, who either send correspondence that can be found in the chest's inventory, or who made headlines in the posted editions of the Gazette. The headlines of the Gazette are modular, with some headlines being constant and others being affected by outcomes from the playthrough.{{Verify}} For example:
 
== Attendees ==
{{Stub}}
 
=== Companions ===
 
==== Astarion ====
Astarion
 
==== Gale ====
 
==== Karlach ====
 
==== Lae'zel ====
 
==== Minthara ====
 
==== Shadowheart ====
 
==== Wyll ====
 
=== Camp Followers ===
 
==== Owlbear Cub ====
 
==== Scratch ====
 
==== Volo ====
Volo will
 
==== Withers ====
 
== Footnotes ==
{{Reflist}}
 
== Notes ==
 
* [[Inspiration]] from the completed playthrough carries over into the epilogue.

Revision as of 03:42, 1 December 2023

The divine bard Milil stands at the center of the party, surrounded by glowing ghostly instruments, and plays music for a feast.
The epilogue party.

As of Patch 5, Baldur's Gate 3 has an extended Epilogue sequence. The epilogue takes place six months after Confront the Elder Brain, at a suppertime gathering thrown by Withers at the Wilderness campsite. The gathering serves as an opportunity for all the Companions to reunite and share how they have been faring since parting ways, and for the player to gain closure on the stories of each companion.

The epilogue sequence is tailored to the decisions made throughout the preceding playthrough and, as such, contains many variations. Major changes pivot around choices made during Confront the Elder Brain and the resolutions of each companion's Personal Quests. All Avatar characters attend in multiplayer games. Anyone who permanently died or otherwise left the camp during the playthrough will not attend the epilogue.

Location

The epilogue takes place at night time in a unique instance of the Wilderness campsite. Tables and barrels overflowing with food and wine stretch across its east end, a bonfire burns in the center, and festive banners and flowers decorate the rocks throughout.

Withers stands in the middle of an old vine-covered chapel. He is surrounded by alchemical equipment, an old stone sarcophagus, glowing crystals, and piles of books.
Withers in his reconstructed chapel.

Withers' workshop

The stone ruin in the southeast corner has been turned into a type of home/office for Withers. On the north wall lies a book-strewn desk topped with Scroll of Disintegrate, Scroll of Circle of Death, andVolo's Guide to Baldur's Gate (Signed). An alchemical altar sits against the eastern wall, next to The Book of Willing Souls. Lining the southern wall is his sarcophagus and an end table, upon which are two D20 dice named Divine Odds.[1]

Bandstand

Milil stands upon a central stone, surrounded by spiritual instruments, and provides music for the party. The player can pass a Religion check to identify him as the erstwhile minor deity of song, a recognition that provides him great joy. Milil acts as a jukebox, changing the song per the player's requests. The song options are:

  • Can you play a pretty song, reminiscent of taverns and tales? - Plays "Ale of Balduran."
  • Something lively that encourages dancing would be perfect. - Plays "Bard Dance."
  • How about something thoughtful, hopeful? - Plays "New Light."
  • I'd like something that feels rich and warm. - Plays "Streets and Faces."
  • Something nostalgic and gentle would be ideal. - Plays "We Live Another Day."
  • Do you have any new compositions? Something that's never been heard before? - Plays "Endless Spring," a new song specific to the epilogue.

Companions will remark nostalgically about being back at the campsite through conversation and ambient banter.

Clothing Chest

A Clothing Chest at X: -511 Y: -498contains a vast number of dyes, camp clothes, shoes, and undergarments, allowing the player to customize their outfit.

Chest of Grateful Words & Gazette bulletin board

X: -481 Y: -504 is home to a nook containing the Chest of Grateful Words and multiple editions of the Baldur's Mouth Gazette. Here, the player can quickly catch up on the developments of minor characters, who either send correspondence that can be found in the chest's inventory, or who made headlines in the posted editions of the Gazette. The headlines of the Gazette are modular, with some headlines being constant and others being affected by outcomes from the playthrough.[Needs Verification] For example:

Attendees

Companions

Astarion

Astarion

Gale

Karlach

Lae'zel

Minthara

Shadowheart

Wyll

Camp Followers

Owlbear Cub

Scratch

Volo

Volo will

Withers

Footnotes

  1. As of Hotfix 26 - 16:46, 19 September 2024 (CET), these dice are discoverable using "Show Item Labels" but cannot be examined, picked up, or otherwise interacted with.

Notes

  • Inspiration from the completed playthrough carries over into the epilogue.