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Religion

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Religion is an Intelligence-based Skill.

The higher a creature's Intelligence Score, the more likely they will succeed on Religion Checks to recognize religious details.

Proficiency[edit section | visual editor]

Characters who are proficient in Religion can add their Proficiency Bonus when making Ability CheckAbility Checks.

The following backgrounds grant proficiency in Religion:

The following classes can choose to select Religion as a proficient skill at Level 1:

Rangers who choose Sanctified Stalker as a Favoured Enemy gain proficiency in Religion.

Knowledge domain Clerics can choose to gain proficiency in Religion at Level 1. If chosen, they can add double their Proficiency Bonus when making Religion checks.

Uses[edit section | visual editor]

  • Used in dialogue.

Related Items[edit section | visual editor]

+1 to Skill Checks[edit section | visual editor]

+1d4 to All Skill Checks[edit section | visual editor]

Shapeshifter's Boon Ring while Shapeshifted or Disguised

Related Spells[edit section | visual editor]