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Clown Hammer: Difference between revisions
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Revision as of 07:13, 2 December 2023
Clown Hammer is a rare, moderately enchanted (+2) variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.
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This hammer has a colourful history - it doesn't honk when you squeeze it, alas.
Properties
- One-handed damage
1d8 + 2 (3~10) + Strength modifier
Bludgeoning
- Two-handed damage
1d10 + 2 (3~12) + Strength modifier
Bludgeoning
- Details
Rarity: Rare
Enchantment: + 2
Versatile
Dippable
Melee: 1.5 m / 5 ft
Weight: 2.7 kg / 5.4 lb
Price: 310 gp
Special
The holder of this item gains:
- Grim Irony
- Whenever this weapon lands a critical hit, both target and attacker have to succeed a Wisdom Saving Throw, or be affected by .
Weapon actions
If you have proficiency, equip in main hand to gain:
Backbreaker (
)
Put extra force behind your strike to possibly knock your enemy .
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Weakening Strike (
)
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- Looted from Dribbles in Rivington during Chapter Three.