Flaming Sphere: Difference between revisions
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Fire damage for each Spell Slot Level above 2nd.
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Revision as of 22:16, 31 December 2023
Flaming Sphere is a level 2 conjuration spell. This spell allows spellcasters to conjure a Flaming Sphere that can attack and burn enemies.
Description
Summon a Flaming Sphere that deals 2d6Fire damage to nearby enemies and objects. It also sheds bright light in a
6 m / 20 ft radius, and dim light for an additional
6 m / 20 ft.
Duration: 10 turns. You can move the sphere.
Properties
- Cost
Action +
Level 2 Spell Slot
- Damage
2d6 (2~12)
Fire damage
- Details
DEX Save (On Save: Targets still take half damage.)
Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Concentration
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d6![Damage Types](/w/images/thumb/8/84/Fire_Damage_Icon.png/25px-Fire_Damage_Icon.png)
How to learn
Classes:
- Class Level 3: Druid , Wizard , and Light Domain Cleric (Domain Spell)
- Class Level 8: Arcane Trickster Rogue , and Eldritch Knight Fighter