Danse Macabre: Difference between revisions

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(Added note on Danse Macabre Ghouls exploding with necrotic damage on death.)
 
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{{PageSeo
{{ActionPage
| description = Danse Macabre is a spell that allows you to summon 6 Ghouls at your command. This spell can only be learned by completing the quest "Search the Cellar".
| image =
}}
{{SpellPage
| name = Danse Macabre
| name = Danse Macabre
| image = Danse Macabre Icon.png
| image = Danse Macabre.webp
| level = 5
| level = 5
| no spell slot = true
| school = Necromancy
| school = Necromancy
| classes =
| summary = Danse Macabre is a 5th level Necromancy [[Spells|spell]] that summons 4 uncontrollable Ghouls to fight for you.
| races =
| description = Create 4 ghouls that fight alongside you.
| summary = This spell only consumes an {{action}}. No {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]] is required for casting. Once per {{SmallIcon|Recharge Icon.png}}[[Resting#Short_Rest|Short Rest]] summon 6 Ghouls to fight for you. Each Ghoul has a chance to {{SmallIcon|Paralysed Condition Icon.webp}}[[Paralysed (Condition)|Paralyse]] the target on hit. They are also able to bite a target that is {{SmallIcon|Prone Condition Icon.png}}[[Prone (Condition)|Prone]], {{SmallIcon|Knocked Out Condition Icon.webp}}[[Knocked Out (Condition)|Knocked Out]], or {{SmallIcon|Sleeping Condition Icon.png}}[[Sleeping (Condition)|Sleeping]]. The damage dealt through biting will be regained as{{SmallIcon|HP Icon.png}}[[Hit Points]]. The ghouls last until {{SmallIcon|Recharge Icon.png}}[[Resting#Long_Rest|Long Rest]] or death.
| cost = action
| description = Create 6 ghouls that fight alongside you.
| action type = action
| range m = 9
| range m = 9
| range ft = 29.5
| range ft = 30
| higher levels = Can't be cast in a higher spell slot.
| duration = Long Rest
| notes = This spell can only be acquired by learning it from the book [[Necromancy of Thay]] obtained by completing the quest [[Search the Cellar]].
| additional = * Each Ghoul has a chance to {{Cond|Paralysed|Paralyse}} the target on hit ''(DC 5 Constitution Save)''.
* Only available through items as a once per {{Recharge|Long Rest}} action that does not consume a {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]].
| higher levels =  
| granted by items = Necromancy of Thay
| video = Danse Macabre Visuals.mp4
| video = Danse Macabre Visuals.mp4
| notes = * The ghouls are also able to bite a target that is {{Cond|Prone}}, {{Cond|Knocked Out}}, or {{Cond|Sleeping}}. The damage dealt through biting will be regained as {{DamageIcon|Healing}} [[Hit Points]]. {{verify}}
* This spell can only be acquired by completing the quest [[Unlock the Ancient Tome]], {{Blur|in [[Act Three]], which fully unlocks the secrets of the [[Necromancy of Thay]]}}.
*The ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears {{RarityItem|Abyss Beckoners}}.
* Currently (09/13/2023) the Necromancy Wizard subclass is causing this spell to summon 5 ghouls instead of 4. Spell tooltip unchanged.
*The Ghouls explode when killed, dealing Necrotic area-of-effect damage. This can destroy other Ghouls as a chain reaction and hurt nearby party members as well.
}}
}}
}}

Latest revision as of 17:01, 17 January 2024

Danse Macabre.webp

Danse Macabre is a 5th level Necromancy spell that summons 4 uncontrollable Ghouls to fight for you.

Description

Create 4 ghouls that fight alongside you.

Properties

Cost:
Action
Details:
 Range: 9 m / 30 ft
Duration: Until Long rest
  • Each Ghoul has a chance to Paralyse Paralyse the target on hit (DC 5 Constitution Save).
  • Only available through items as a once per Recharge: Long rest action that does not consume a Spell Slot.

How to learn

Granted by items:

Notes

  • The ghouls are also able to bite a target that is Prone Prone, Knocked Out Knocked Out, or Sleeping Sleeping. The damage dealt through biting will be regained as Hit Points. [Needs Verification]
  • This spell can only be acquired by completing the quest Unlock the Ancient Tome, in Act Three, which fully unlocks the secrets of the Necromancy of Thay.
  • The ghouls are immune to Demonspirit Madness Demonspirit Madness. This prevents them from being driven Mad Mad due to a failed Wisdom saving throw when the summoner wears Abyss Beckoners.
  • Currently (09/13/2023) the Necromancy Wizard subclass is causing this spell to summon 5 ghouls instead of 4. Spell tooltip unchanged.
  • The Ghouls explode when killed, dealing Necrotic area-of-effect damage. This can destroy other Ghouls as a chain reaction and hurt nearby party members as well.

Visuals

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