Twist of Fortune: Difference between revisions

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{{WeaponPage
{{WeaponPage
| image = Morningstar PlusOne Icon.png
| image = Morningstar PlusOne Icon.png
| controller icon = Morningstar PlusOne Unfaded.png
| icon = Morningstar PlusOne Unfaded Icon.png
| icon = Morningstar PlusOne Unfaded Icon.png
| description = {{Rare|Twist of Fortune}} is a rare +1 [[Morningstars|Morningstar]] with the unique weapon action, [[Blood Money (Weapon Action)|Blood Money]]. When the wielder rolls 2 or less with with this weapon's damage die, they reroll and take the new result.
| description = {{Rare|Twist of Fortune}} is a rare +1 [[Morningstars|Morningstar]] with the unique weapon action, [[Blood Money (Weapon Action)|Blood Money]]. When the wielder rolls 2 or less with this weapon's damage die, they reroll and take the new result.
| quote = They say rich folk are never truly happy; especially true when they're targeted with this morningstar.
| quote = They say rich folk are never truly happy; especially true when they're targeted with this morningstar.
| category = martial <!-- martial or simple -->
| category = martial <!-- martial or simple -->
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| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =  
| ammunition =  
| finesse =  
| finesse =  
| heavy =  
| heavy =  
| light =  
| light =  
| loading =
| loading =  
| reach =
| reach =  
| thrown =  
| thrown =  
| can't dual wield =
| can't dual wield =  
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 310
| price = 310
| special = *'''Twist of Fortune:''' When you roll 2 or less with this weapon's damage die, reroll it and take the new result.
| uid = MAG_TWN_Taxblade_Morningstar
| uuid = 12e19834-cf53-4207-93c3-5f0facef5889
| passives = Twist of Fortune (passive feature)
| special =
| weapon actions = Heartstopper, Concussive Smash, Tenacity
| weapon actions = Heartstopper, Concussive Smash, Tenacity
| special weapon action = Blood Money
| special weapon actions = Blood Money
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
* Twist of Fortune is obtained by defeating and looting [[Gerringothe Thorm]] in the [[Reithwin Tollhouse]].
* Twist of Fortune is obtained by defeating and looting [[Gerringothe Thorm]] in the [[Reithwin Tollhouse]].
}}
}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Bludgeoning damage]]

Latest revision as of 21:02, 20 March 2024

Twist of Fortune image

Twist of Fortune is a rare +1 Morningstar with the unique weapon action, Blood Money. When the wielder rolls 2 or less with this weapon's damage die, they reroll and take the new result.

Description Icon.png

They say rich folk are never truly happy; especially true when they're targeted with this morningstar.

Properties

Damage
D8 Piercing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesPiercing damage
Details
Morningstars Morningstars
Rarity: Rare
Enchantment: + 1
 One-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 310 gp
UID MAG_TWN_Taxblade_Morningstar
UUID 12e19834-cf53-4207-93c3-5f0facef5889

Special

The holder of this item gains:

  • Twist of Fortune
    When you roll 2 or less with this weapon's damage die, reroll it and take the new result.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Heartstopper Heartstopper ()

Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Special weapon actions

This weapon also grants the following:

Blood Money Blood Money ()

Strike out greedily, dealing an additional proficiency bonusDamage TypesPiercing damage per 300 gold that the target possesses. The gold will be consumed.

Where to find