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Reithwin Tollhouse

From bg3.wiki
Reithwin Town
Mason's Guild
The Waning Moon Reithwin Tollhouse Ruined Battlefield
Moonrise Towers
Reithwin Tollhouse is a Location within Reithwin Town in Act Two of Baldur's Gate 3.
A tollhouse? And people call vampires parasites.
Astarion, upon approaching the building

Overview edit

Reithwin Tollhouse occupies the south-eastern corner of the town adjacent to the Ruined Battlefield. This two-storied building also has a large basement, which evens the descent of the ground level to the water end. Of all town buildings, this one looks most suffered from the shadow-cursed vines protruding from earth, partly rupturing and entangling its second floor.

It can be accessed from the stone bridge at X: -59 Y: -80, which is continued into the main street of the Reithwin Town leading from east to west. The tollhouse extends along the southern side of the road and can be entered through double doors at X: -96 Y: -37. A thick arborous vine starting at the same point allows access to the building roof.

A lesser wooden bridge at X: -59 Y: -112 connects the Ruined Battlefield with the tollhouse quay. Next, the party must go upstairs to enter the door at X: -98 Y: -100, which leads directly to the top floor of the building. The gate into the tollhouse basement is at X: -107 Y: -100, further along the riverside, but is not connected with the two upper floors.

The last acting toll collector Gerringothe ThormGerringothe Thorm still resides in the ruined building, now consumed and deformed by the Shadow Curse. She is accompanied by several floating skullsskulls, each symbolizing a different facet of Gerringothe's depravity.

Ground floor edit

The ground floor of the tollhouse does not offer much loot, but still has several points of interest. When approaching the tollhouse, at X: -80 Y: -69 the party can find the Harpers' prayers scratched on the wall, and comment on them.

On the stone bridge leading to the tollhouse one of wooden crates at X: -75 Y: -72 contains a  Key (Reithwin Tollhouse Bridge). It opens the lesser of two chests on the pier at X: -60 Y: -114.

Outside the building on a small stone-paved ground at X: -80 Y: -133 a pair of skeletons have some gold and a random potion on them; behind a cart nearby a heavy chest is hidden.

On a pier at X: -74 Y: -100 another heavy chest contains gold and a  Gold Ingot.

In the backyard at X: -113 Y: -46 is a heap of pets' collars. This is actually only a part of interactable object; the second part is a poster on the message board near The Waning Moon. The party members' comments depend on which of these two halves they have found first.

Inside, the ground floor of the tollhouse is cluttered with numerous barrels, crates and boxes, mostly empty. Among them, the party members comment on three adjacent from Cormyr, Daleland and Thay (the last one contains a single  Agate).

Top floor edit

Inside the ruined tollhouse

This level can be accessed via the door, from the ground floor by going up the half-ruined stairs, or from the roof climbing down the roots in the middle of the building.

The toll collector Gerringothe ThormGerringothe Thorm wanders around the southern wing of the top floor, ranting thunderously about the small quantity and poor quality of collected tolls. While walking, she drops on the floor small heaps of gold which can be picked up later. Six floating skullsfloating skulls are positioned in different corners of the top floor; if the battle is commenced, Gerringothe gathers them all closer to her.

Upon approaching her, a dialogue starts automatically. The party can refuse to pay her toll and fight her, or convince her to "retire" and return all the gold she took in excess (the latter functionally a suicide for her). All possible dialogue options to do the latter are listed on Gerringothe's page. However, if the party choose to give her all the gold they have, and the total sum exceeds 5000  gold coins, Gerringothe gives the party the  Signed Trade Visa which can be used to cast the unique and powerful one-use spell: Flesh to GoldFlesh to Gold. This peaceful resolution also earns the same experience as if defeating her and all her Visage minions, but may deprive the party of gaining some inspirations listed below.

If the battle is commenced, Gerringothe's special attack Jealous AvariceJealous Avarice hits her target with the power directly depending on how much gold pieces they currently have in the inventory. Thus, it is recommended to remove the gold from the inventory (for example, sending it to the Camp storage) if the party has a chance (or is willing) to be engaged in a fight with her.

If Gerringothe is defeated, she can be looted for the  Twist of Fortune, the  Unsigned Trade Visa, and the key to her office. She also drops  Gold nearby in several heaps, each 100 coins worth.[1]

Toll Collector's Hoard edit

Top floor offers several lootable objects:

  • A safe containing 514 gold stands at X: -113 Y: -84. Its door is jammed and requires passing a DC 16 Strength check DC 16 Strength check to open.[2]
  • At X: -117 Y: -77 is a small room, the doorway entangled with thick vine.[3] When approaching, a passive DC 5 Perception check DC 5 Perception check points out a plaque labelled "Seized Inventory". The room, however, can still be accessed from the roof: a successful DC 10 Perception check DC 10 Perception check while there reveals destroyable boards. The room contains a  Greataxe +1 and a chest with the  Fireheart, which can be unlocked with DC 14 Sleight of Hand check DC 14 Sleight of Hand check.
  • The room at X: -94 Y: -88 has two locked double doors (any of  Tollhouse Clerk's Keys found in the wooden desks in the northern part of this floor opens both). Inside an opulent chest containing the  Gloves of Battlemage's Power can be opened with a DC 10 Sleight of Hand check DC 10 Sleight of Hand check.
  • In the room at X: -92 Y: -74 are two unlocked traveller's chests with gold and random alchemical ingredients. A wooden barrel aside them contains  Key (Reithwin Tollhouse), which opens the larger chest on the pier at X: -60 Y: -114.
  • An unlocked opulent chest at X: -83 Y: -60 contains random potions and gold. A safe nearby is locked and requires DC 30 Sleight of Hand check DC 30 Sleight of Hand check to open. However, a passive DC 18 Perception check DC 18 Perception check is rolled to notice the  note on the wall - it contains the code to the safe. Inside is a skeleton of a citizen who locked themselves up in a futile attempt to outwait the curse.
  • In the Tollhouse Master's Office, a heavy chest contains the  Ironvine Shield. Several rotten floorboards can be broken to reach the room below, where there are four more chests (one gilded, one wooden and two wicker chests) with gold, random Valuables and potions. The exit from the lower room into the tollhouse is blocked by a fallen wardrobe. However, a button on the southern wall opens a movable wall section.

Exploring Reithwin Tollhouse may bring the following inspirations:

Also, the following inspirations can be earned, if not obtained earlier in the game:

Talking to Gerringothe Thorm, revealing her story and defeating her is a necessary component as well for further obtaining the following inspirations:

Roof edit

The roof can be accessed by walking up the thick vine starting at X: -96 Y: -37, or by using the ladder from inside the top floor of the building, or climbing up the roots at X: -88 Y: -101 outside on the southern wall. If climbing onto the roof, a skeleton can be found at X: -96 Y: -89 carrying a  Club +1 and the  Tollhouse Basement Key. A backpack next to it contains a set of  Thieves' Tools and a  Trap Disarm Toolkit.

Basement edit

The basement can be accessed only from outside through the double doors in the southern side of the building. It can be opened with aforementioned key carried by the skeleton on the roof, or lockpicked with a DC 14 Sleight of Hand check DC 14 Sleight of Hand check. Inside, the only container with minor loot is the heavy chest on a cart next to doors.

Along the wall are three large bookcases. Two successive DC 10 Perception check DC 10 Perception checks reveal them as a hidden mechanical door to the Gerringothe's secret office, which opens with a button at X: 308 Y: -708. Inside a gilded chest can be looted, and several more Valuables including a  Soul Coin lie on the desk.

Climbing the roots down the breach in the floor lead the party to a deeper cellar with a rustic chest at X: 320 Y: -701.

Waypoints edit

This location contains the following waypoint:

  • caption = Reithwin Town Reithwin Town X: -78 Y: -46

Characters and creatures edit

Loot edit

Related Literature edit

Achievements edit

Penny Pincher
Defeat the Toll Collector without her using gold against you - excellent budgeting.

Footnotes and References edit

  1. If the battle occurs, these heaps may not lie afterwards close to each other or to Gerringothe's corpse; they seem to be the remains of her golden armour.
  2. If using KnockKnock on the door, it opens, but the die roll animation still appears (can be discarded).
  3. This vine, unlike others, is interactable and can be destroyed. However, it has 160 HP on Balanced difficulty level and Medium ToughnessMedium Toughness, and thus, it is easier to find an alternative way to penetrate the room.
  4. This item can only be obtained from Gerringothe Thorm by paying her at least 5000 gold.