Disarming Strike: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Created page with "{{WeaponActionPage | icon = Disarming Attack Melee Icon.png | weapon types = Tridents | description = Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding. | image = Disarming Attack Melee Icon.png | damage = 1d4 | damage type = Piercing | damage modifier = Strength | range = weapon | attack roll = yes | recharge = Short Rest | save = Strength | notes = * Target must have an actual weapon equipped; claws and the like do not c...")
 
(Automated cleanup.)
 
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{WeaponActionPage
{{Weapon action page
| icon = Disarming Attack Melee Icon.png
| image = Disarming Attack Melee.webp
| controller icon = Disarming Attack Melee Icon.webp
| icon = Disarming Attack Melee Unfaded Icon.webp
| weapon types = Tridents
| weapon types = Tridents
| cost = action
| description = Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
| description = Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
| image = Disarming Attack Melee Icon.png
| damage = 1d4
| damage = 1d4
| damage type = Piercing
| damage type = Piercing
| damage modifier = Strength
| damage modifier = finesse
| range = weapon
| range = weapon
| attack roll = yes
| attack roll = yes
| recharge = Short Rest
| recharge = Short Rest
| save = Strength
| save = Strength
| condition = Weapon Dropped!
| condition save = STR
| condition dc = weapon action
| notes =
| notes =
* Target must have an actual weapon equipped; claws and the like do not count and cannot be dropped.
* Target must have an actual weapon equipped; claws and the like do not count and cannot be dropped.
* A successful {{SavingThrow|STR}} prevents the weapon from being dropped, but the damage still applies.
* A successful {{SavingThrow|STR}} prevents the weapon from being dropped, but the damage still applies.
* This action is essentially a weaker variant of the [[Disarming Attack (Melee)]] action available to {{Class|Battle Master}}.
* As of Patch 3 / Hotfix 7, the tooltip of this action shows the notice ''"On Miss: Does not spend Superiority Dice."''  This is a simple display bug; the action does not require Superiority Dice, nor does it expend any on a successful hit.
}}
}}

Latest revision as of 00:54, 27 April 2024

Disarming Attack Melee.webp

Disarming Strike is a weapon action available to characters proficient in and wielding a trident in their main hand.

Description

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Properties

Cost
Action
Damage
Details
Attack roll
STR Save
 Range: Normal weapon range
Recharge: Short rest

Condition: Weapon Dropped!

Weapon Dropped! Weapon Dropped!

Weapon action DC  Strength saving throw

  • An enemy has made you drop your weapon to the ground.

How to learn

(Information not yet added.)

Notes

  • Target must have an actual weapon equipped; claws and the like do not count and cannot be dropped.
  • A successful Strength saving throw prevents the weapon from being dropped, but the damage still applies.
  • This action is essentially a weaker variant of the Disarming Attack (Melee) action available to Battle Master Fighter.
  • As of Patch 3 / Hotfix 7, the tooltip of this action shows the notice "On Miss: Does not spend Superiority Dice." This is a simple display bug; the action does not require Superiority Dice, nor does it expend any on a successful hit.