Onus of Battle (Condition): Difference between revisions
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(Created page with "{{ConditionPage | effects = Affected entity can immediately use a Reaction to make a weapon attack. }}") |
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{{ConditionPage | {{ConditionPage | ||
| effects = Affected entity can immediately use a Reaction to make a weapon attack. | | effects = Affected entity can immediately use a {{Resource|Reaction}} to make a weapon attack. | ||
| notes = | |||
* On the affected entities turn, their weapon attacks will get a white glow and their cost will be changed to one {{Resource|Reaction}} point. | |||
** Once one of them are used, they will go back to normal. | |||
| stack id = COMMANDERS_STRIKE | |||
| stack priority = 20 | |||
| tick type = end | |||
| properties = DisableCombatlog, ApplyToDead | |||
| status groups = SG_RemoveOnRespec | |||
}} | }} |
Revision as of 08:32, 14 May 2024
Affected entity can immediately use a Reaction to make a weapon attack.
Properties
Status groups: SG_RemoveOnRespec
Loses duration: end of turn
Stack priority: 20
![](/w/images/thumb/f/fe/Options_Icon.png/25px-Options_Icon.png)
Notes
- On the affected entities turn, their weapon attacks will get a white glow and their cost will be changed to one
Reaction point.
- Once one of them are used, they will go back to normal.