Topple: Difference between revisions

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(Topple requires an Attack roll and a Dexterity Saving throw. I used the code from Flourish to add attack roll = yes and the save = DEX. I was also the person who updated Heartstopper.)
(Added DC)
 
Line 11: Line 11:
| attack roll = yes
| attack roll = yes
| save = DEX
| save = DEX
| save dc = weapon action
| recharge = Short Rest
| recharge = Short Rest
| cost = action
| cost = action
| condition = Prone
| condition = Prone
| condition save = DEX
| condition save = DEX
| condition dc = weapon action
| condition duration = 1
| condition duration = 1
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Bludgeoning damage]]

Latest revision as of 18:59, 18 May 2024

Topple.webp

Topple is a weapon action available to characters proficient in and wielding a quarterstaff in their main hand.

Description

Swipe at a creature to knock it Prone.

Properties

Cost
Action
Damage
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage
Details
Attack roll
DEX Save (Weapon action DC)
 Range: Normal weapon range
Recharge: Short rest

Condition: Prone

Prone Prone

Duration: 1 turn

Weapon action DC  Dexterity saving throw

How to learn

(Information not yet added.)