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Burning Hands: Difference between revisions

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m (Removed class template)
m (Fiend linked to creature type instead of subclass)
 
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| school = Evocation
| school = Evocation
| classes = Sorcerer, Wizard
| classes = Sorcerer, Wizard
| class learns at level 1 = Sorcerer, Wizard, Fiend, Light Domain, Draconic Bloodline:Red/Fire
| class learns at level 1 = Sorcerer, Wizard, The Fiend, Light Domain, Draconic Bloodline:Red/Fire
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races = Mephistoteles Tiefling
| races = Mephistoteles Tiefling
| race learns at level 3 = Mephistopheles Tiefling
| race learns at level 3 = Mephistopheles Tiefling
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| summary = It allows spellcasters to shoot a flaming cone from their fingertips and deal {{DamageType|Fire}} damage to enemies.  
| summary = It allows spellcasters to shoot a flaming cone from their fingertips and deal {{DamageType|Fire}} damage to enemies.
| description = Each flammable target is hit with {{DamageText|3d6|Fire}} {{DamageColor|Fire|damage}}.
| description = Each flammable target is hit with {{DamageText|3d6|Fire}} {{DamageColor|Fire|damage}}.
| cost = action, spell1
| cost = action, spell1
| attack roll =
| attack roll =  
| damage = 3d6
| damage = 3d6
| damage modifier =
| damage modifier =  
| damage type = Fire
| damage type = Fire
| damage save = DEX
| damage save = DEX
| damage save effect = half
| damage save effect = half
| concentration =
| concentration =  
| save = DEX
| save = DEX
| on save = Targets still take half damage.
| on save = Targets still take half damage.
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| aoe m = 5
| aoe m = 5
| aoe ft = 17
| aoe ft = 17
| condition =
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| condition duration =
| condition duration =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
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| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
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| area turn end damage =
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| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageColor|Fire|'''1d6''' Fire damage}} per level.
| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageColor|Fire|'''1d6''' Fire damage}} per level.
| notes = The incantation for Burning Hands is '''Ardē''', the Latin command "burn/blaze!"
| notes = The incantation for Burning Hands is '''Ardē''', the Latin command "burn/blaze!"

Latest revision as of 11:55, 30 July 2024

For the equivalent Way of the Four Elements Monk spell, see Sweeping Cinder Strike Sweeping Cinder Strike.
Burning Hands.webp

Burning Hands is a level 1 evocation spell. It allows spellcasters to shoot a flaming cone from their fingertips and deal Damage TypesFire damage to enemies.

Description

Each flammable target is hit with 3d6Damage TypesFire damage.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D6 Fire.png 3d6 (3~18) Damage TypesFire (DEX save to halve)
Details
DEX Save (On Save: Targets still take half damage.)
 Range: Self
AoE: 5 m / 17 ft (Cone)

At higher levels

Upcast: Deals an additional 1d6 Fire damage per level.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Notes

The incantation for Burning Hands is Ardē, the Latin command "burn/blaze!"

Visuals

External Links[edit | edit source]