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Shred Armour: Difference between revisions
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m (Added mention of non-stackable. Added SAI for Shredded Armour (Condition)) |
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{{ActionPage | {{ActionPage | ||
| summary = '''Shred | | summary = '''Shred Armour''' is a special attack available in {{SAI|Wild Shape: Sabre-Toothed Tiger}} form. It deals slightly less damage than the basic {{SAI|Bite (Sabre-Toothed Tiger)|Bite}} attack, but it reduces the target's {{Armour Class}} by 2. | ||
| description = Rip into a target's weaknesses, reducing their {{Armour Class}} by | | description = Rip into a target's weaknesses, reducing their {{Armour Class}} by 2. | ||
| image = | | image = Generic Physical.webp | ||
| controller icon = Generic Physical Icon.webp | |||
| icon = Generic Physical Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| concentration = | | concentration = | ||
| damage = | | damage = 2d4 | ||
| | | damage type = Slashing | ||
| damage modifier = Strength | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = | | recharge = | ||
Line 18: | Line 21: | ||
| save = | | save = | ||
| additional = | | additional = | ||
| | | higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6|Slashing}} damage. | ||
* At Level 8, this additional damage becomes {{DamageText|1d8|Slashing}}. | |||
* At Level 12, this additional damage becomes {{DamageText|1d10|Slashing}}. | |||
| condition = Shredded Armour | | condition = Shredded Armour | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = | | condition save = | ||
| used by creatures = Wild Shape: Sabre-Toothed Tiger | |||
| class learns at level 10 = | | class learns at level 10 = | ||
| notes = | | notes = * Multiple applications do not stack. | ||
* The in-game description for this action states that armour class is reduced by 1. However, the reduction is applied by the condition {{SAI|Shredded Armour (Condition)}}, which reduces it by 2. | |||
}} | }} | ||
{{DruidNavbox}} | {{DruidNavbox}} |
Latest revision as of 03:22, 10 October 2024
Shred Armour is a special attack available in Armour Class by 2.
form. It deals slightly less damage than the basic attack, but it reduces the target'sDescription
Rip into a target's weaknesses, reducing their Armour Class by 2.
Properties
- Cost:
- Action
- Damage:
- 2d4 (2~8) + Strength modifier Slashing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
At Higher Levels
Condition: Shredded Armour
Duration: 2 turns
- Armour Class has been reduced by 2.
- Removed by healing.
How to learn
Used by creatures: Wild Shape: Sabre-Toothed Tiger
Notes
- Multiple applications do not stack.
- The in-game description for this action states that armour class is reduced by 1. However, the reduction is applied by the condition , which reduces it by 2.