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Alchemist's Fire: Difference between revisions

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(Burning duration isn't random, it's just that under most conditions the burning from the fire surface will overwrite the burning from the flask itself)
 
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{{ up to date | 2023-08-11 }}
{{MiscItemPage|
{{MiscItemPage|
|image = Throwable Alchemists Fire Icon.png
| image = GRN Alchemist's Fire Faded.png
|description = '''Alchemist's Fire''' is a [[Consumables|consumable]] item that can be thrown using the [[Throw]] action.
| controller icon = GRN Alchemist's Fire Unfaded.png
|quote = Shapes swirl and glow behind the glass, liquid embers folding into and around each other.
| icon = GRN Alchemist's Fire Unfaded Icon.png
|type = Grenades  
| uid = GRN_FireFlask_A
|single use = yes
| uuid = 0b1aa718-fe45-4e4c-8811-ced51c581075
|rarity = common
| description = '''Alchemist's Fire''' is a [[Consumables|Consumable]]([[Grenades|Grenade]]) item that can be thrown using the [[Throw]] action.
|weight kg = 0.3
| quote = Shapes swirl and glow behind the glass, liquid embers folding into and around each other.
|weight lb = 0.6
| type = Grenades
|price = 13
| single use = yes
|usage cost = action
| rarity = common
|effect =  
| weight kg = 0.3
*Hurl a flask of liquid fire that explodes on impact
| weight lb = 0.6
**Inflicts {{IconLink|Burning Condition Icon.webp|size=25|Burning (Condition)|Burning}} condition on all caught in the explosion.
| price = 13
***{{Duration|2}}
| usage cost = action
| effect = *Hurl a flask of liquid fire that explodes on impact
**{{Range|ranged}}
**{{Range|ranged}}
**{{AOE|m=3|ft=10|Radius}}
**{{icon|Aoe Icon.png|25}}Creates area: Fire
*{{icon|Aoe Icon.png|25}}Creates area: [[Fire Surface]]
| area = Fire
**Inflicts {{IconLink|Burning Condition Icon.webp|size=25|Burning (Condition)|Burning}}
| area shape = Radius
***{{Duration|2}}
| area range m = 3
**{{AOE|m=3|ft=10|Radius}}
| area range ft = 10
**{{Duration|3}}
| area duration = 3
|where to find =
| where to find = *Sold by:
*Sold by:
**[[Cyrel]] in the [[The_Risen_Road#Toll_House|Risen Road Toll House]]
**[[Cyrel]] in the [[The_Risen_Road#Toll_House|Risen Road Toll House]]
**[[Roah Moonglow]] in the [[Shattered Sanctum]]
**[[Roah Moonglow]] in the [[Shattered Sanctum]]
**[[Derryth Bonecloak]] in the [[Myconid Colony]]
**[[Derryth Bonecloak]] in the [[Myconid Colony]]
**[[Brem]] in the [[Zhentarim Hideout]]
**[[Brem]] in the [[Zhentarim Hideout]]
Also dropped by several enemies and found in various locations throughout the game.
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Ashes of Fire Amber}} (procured from {{SmItemIcon|Fire Amber}}) and any [[Alchemy#Extractions|Salt]].
* Also dropped by several enemies and found in various locations throughout the game.
| bugs = * The shorter 1 turn duration {{Cond|Burning}} effect applied by a {{Area|Fire (surface)}} surface overwrites the longer 3 turn duration from the Alchemist's Fire itself. As a result, in most cases burning inflicted by Alchemist's Fire will only last 1 turn.
** If the fire surface cannot be created for some reason (e.g. there is already a {{Area|Blood (surface)}} pool around the target), then the full 3 turn duration effect can be applied.
}}
}}
 
{{Inflicts|Burning|item}}
== Alchemy Crafting ==
[[Category:Sources of Fire damage]]
Can be made through [[Alchemy]] by combining [[Ashes of Fire Amber]] and any type of [[Alchemical Salt]].

Latest revision as of 04:10, 11 November 2024

Alchemist's Fire image

Alchemist's Fire is a Consumable(Grenade) item that can be thrown using the Throw action.

Description Icon.png

Shapes swirl and glow behind the glass, liquid embers folding into and around each other.

Properties

  • Grenades
  • Single Use
  • Rarity: Common
  •  Weight: 0.3 kg / 0.6 lb
  • Price: 13 gp
  • UID GRN_FireFlask_A
    UUID 0b1aa718-fe45-4e4c-8811-ced51c581075

Effect

Action

  • Hurl a flask of liquid fire that explodes on impact
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Fire

Area: Fire

Fire Fire

Duration: 3 turns

AoE: 3 m / 10 ft (Radius)

Deals 1d4Damage TypesFire damage per turn.

Type: Surface

Condition: Burning

Burning Burning
  • Takes 1d4Damage TypesFire damage per turn.
  • Can be removed with the Help Help action, using a Healing Potion or gaining Wet Wet.
  • Immune from if Wet Wet.
  • Dip Dip action can be used on Burning characters and/or objects.

Where to find

Bugs

  • The shorter 1 turn duration Burning Burning effect applied by a Fire Fire surface overwrites the longer 3 turn duration from the Alchemist's Fire itself. As a result, in most cases burning inflicted by Alchemist's Fire will only last 1 turn.
    • If the fire surface cannot be created for some reason (e.g. there is already a Blood Blood pool around the target), then the full 3 turn duration effect can be applied.