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Enraged Throw: Difference between revisions
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m (details for dmg with improvised weapons) |
m (corrected the formula for damage rolls with improvised weapons) |
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{{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}}{{Attack Roll}} | {{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}}{{Attack Roll}} | ||
* Damage: | * Damage: | ||
**For weapons with the [[thrown]] property: {{InfoBlob|Weapon Damage + | **For weapons with the [[thrown]] property: {{InfoBlob|Weapon Damage (Base Damage + STR Modifier) + STR Modifier (Rage) + Rage Bonus Damage {{DamageText||Physical}}}} | ||
***[[Damage Types|Damage Type]] is inherited from the weapon thrown | ***[[Damage Types|Damage Type]] is inherited from the weapon thrown | ||
** For other and improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: | ** For other and improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: {{InfoBlob|Base Damage + STR Modifier (Rage) + Rage Bonus Damage {{DamageText||Bludgeoning}}}} | ||
***Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} damage | ***Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage | ||
***Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} damage | ***Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage | ||
***Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} damage | ***Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage | ||
* {{Range|m=1|ft=3}} (to pick up an item or creature) | * {{Range|m=1|ft=3}} (to pick up an item or creature) | ||
* (Throwing range varies based on the weight of the creature or item being thrown) | * (Throwing range varies based on the weight of the creature or item being thrown) |
Revision as of 14:45, 13 August 2023
Enraged Throw is a Berserker Barbarian Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
Description
Pick up an item or creature and throw it at a target, dealing additional damage and knocking it
.Your Strength affects the additional damage and how much weight you can throw. Heavier items deal more damage.
The damage of weapons with the thrown property is the same as the weapon's melee damage.
Available only when
.Properties
Bonus ActionAttack roll
- Damage:
- For weapons with the thrown property: Weapon Damage (Base Damage + STR Modifier) + STR Modifier (Rage) + Rage Bonus Damage Physical
- Damage Type is inherited from the weapon thrown
- For other and improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: Base Damage + STR Modifier (Rage) + Rage Bonus Damage Bludgeoning
- For weapons with the thrown property: Weapon Damage (Base Damage + STR Modifier) + STR Modifier (Rage) + Rage Bonus Damage Physical
- Range: 1 m / 3 ft (to pick up an item or creature)
- (Throwing range varies based on the weight of the creature or item being thrown)
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to Acquire
- Level 3